Bigpoint and Universal Partnerships & Licensing Unwrap Plans to Develop Universal Monsters Browser-Based Game

By Bigpoint Gmbh, PRNE
Tuesday, March 1, 2011

Bigpoint to Capture Authenticity of Legendary Characters Including the Previously Announced The Mummy Online Using Unity 3D Platform

SAN FRANCISCO, March 2, 2011 - Bigpoint Inc., the US-based independent subsidiary of Bigpoint GmbH
(www.bigpoint.com), the global market leader in browser-based
massively multiplayer online games (MMOG), today announced that the company
is creating a new online game based on the iconic Universal Monsters through
an agreement with Universal Partnerships & Licensing. Universal Monsters will
become a game along with the previously announced The Mummy Online game. Both
titles are built from the ground up atop the Unity 3D platform by Bigpoint's
San Francisco studio.

"We see tremendous opportunity in translating Hollywood titles into
browser-based games. Battlestar Galactica Online was our first attempt in
working with such significant properties, the games recent launch has already
surpassed our expectations," said Heiko Hubertz, CEO and Founder of Bigpoint.
"We're excited to begin these new projects in San Francisco inspired by great
films that bring a built-in appeal from legions of fans around the world."

"With full 3D, increasingly sophisticated design, and easy access for the
end user, browser-based MMOG's continue to emerge as an exciting gaming
segment," said Bill Kispert, Vice President and General Manager, Digital
Platforms, Universal Partnerships & Licensing. "We look forward to partnering
again with Bigpoint to bring some of our most iconic characters and universes
to life in this space."

Universal Monsters, based on Universal's legendary gallery of monsters,
will enable fans to experience the world through characters such as
Frankenstein's Monster and Dracula as they exact their horrifying revenge.
Based on one of the highest grossing film franchises of all time, The Mummy
Online will center on the trilogy's second installment, The Mummy Returns,
and allow players to experience adventures in 1930's Egypt.

Bigpoint's San Francisco-based team aspires to capture the integrity of
each property and include some of the early film techniques used in bringing
the original monster characters to the silver screen. The Mummy Online will
recreate the style and intricate detail found onscreen in The Mummy
franchise. In developing these titles as browser-based games, both projects
will be artistically unique and offer distinct gameplay. Universal Pictures
granted Bigpoint access to its vast image library to assist in the creative
development of these projects. Early production began on both games in
February.

    Public Relations Contact US:
    Alan Dunton
    Public Relations Director, Bigpoint Inc.
    +1-415-821-8107
    a.dunton@bigpoint.net

    Public Relations Contact Europe:
    Matthias Mirlach
    PR Manager, Bigpoint GmbH
    +49(0)40-881413-207
    m.mirlach@bigpoint.net

    Boilerplates:

    ftp://ftp-private-pub.bigpoint.net/Boilerplates_TheMummyMonsters/
    Username: pr
    Password: z4OegPvfi56i

Public Relations Contact US: Alan Dunton, Public Relations Director, Bigpoint Inc., +1-415-821-8107, a.dunton at bigpoint.net; Public Relations Contact Europe: Matthias Mirlach, PR Manager, Bigpoint GmbH, +49(0)40-881413-207, m.mirlach at bigpoint.net

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